public interface NucleusClearInventoryEvent extends TargetUserEvent
Note that the target user may be a Player
Modifier and Type | Interface and Description |
---|---|
static interface |
NucleusClearInventoryEvent.Post
Called when standard inventories have been cleared and should be used to clear other
inventories.
|
static interface |
NucleusClearInventoryEvent.Pre
Called before any clearing takes effect.
|
Modifier and Type | Method and Description |
---|---|
boolean |
isClearingAll()
Gets whether the entire inventory is being cleared, or the
MainPlayerInventory only. |
getTargetUser
getCause, getContext, getSource
boolean isClearingAll()
MainPlayerInventory
only.